Here are ten innovations for the iPhone that I would love to see. I created these using the Attribute Dependency tool. It is the most powerful of the five tools of Systematic Inventive Thinking, but also the most difficult to learn.
To use Attribute Dependency, we start by making two lists. The first is a list of internal attributes of the iPhone. The second is a list of external attributes - those factors that are not under the control of the manufacturer (Apple, in this case), but that vary in the context of how the product or service is used. Then we create a matrix with the internal and external attributes on one axis, and the internal attributes only on the other axis. This matrix forces the combinations of internal-to-internal and internal-to-external attributes that we will use to innovate.
The iPhone is an incredible platform for innovation. As it becomes more popular, it invites even more innovation. Many of the iPhone's functions demonstrate the Task Unification template of the corporate innovation method called S.I.T.. Task Unification is a pattern of that assigns an additional job to an existing resource or component within a product or service. To use Task Unification is practice, we start by listing the components of the product or service. Then we assign non-intuitive tasks to some of the components randomly. The idea is to create weird, ambiguous "virtual products" that don't seem to make any sense. Then we work backwards from this hypothetical "solution" to a possible problem that it addresses. Linking the solution to a problem creates an idea.
Blackberry is taking a shellacking from iPhone and Android. It's market share has declined 4% in four months. Why? The company drifted from a strategy built around its core competency and is frantically chasing its app-crazed competitors. Though Blackberry defined the smart phone category, it will lose its lead unless it changes.
Blackberry needs innovation. This month's LAB outlines an approach for using the corporate innovation method, S.I.T., to Blackberry. The focus is how to disrupt iPhone and Droid and re-assert dominance in the smart phone category.
"The Quiet TimeTM Universal System turns cell phones off automatically in designated areas such as theaters, hospitals, doctor's offices, and business meeting rooms. Our patented technology converts your incoming calls to text messages and alerts the cell phone owner."
This may sound like the latest gizmo you would see at the Consumer Electronics Show. It is actually an invention created by my students using Systematic Inventive Thinking...in 2007, the year the iPhone was first released. Five years later, Apple has been awarded a patent described as an "apparatus and methods for enforcement of policies upon a wireless device." It reveals a way to change aspects of a mobile device based on certain events or surroundings.